Manacrest
the project
Envision a brand for a collectible playing card game
Craft an intuitive on-card UI that incorporates visual heirarchy, on the fly information management, and ease of understanding
Build three distinct card types that are easily distinguishable by their design
Develop faction symbols that tie in with that faction's lore
the brand
Manacrest thrusts you into a thrilling adventure where you assume the role of a formidable faction leader amidst a world torn by conflict. Engage in epic battles, wielding mighty Units, unleashing potent Spells, and tapping into the ancient might of Relics as you strive to conquer your adversaries and assert your dominion.
With its accessible gameplay, Manacrest is designed to be easily grasped by newcomers, while offering a depth that presents a true challenge for those seeking mastery.
Odd Fox was brought on board during the design phase, after the Kickstarter was concluded. We created the sigils for the factions, designed the card backs, and redesigned the playing card UI to be more user-friendly. After a few months of development, the 2020 pandemic occurred, and the game was ultimately never released.
logo development
brand palette
font story
card design
card back
unit card
spell card
relic card
factions
let's taco bout it
whether you're ready to take the plunge, you have a million questions, or just want to see how we vibe—let's set up a free 20-minute chat and see where you're at.